![]() This can be completed as early as Day 77. This achievement can be unlocked on Day 1 when a detour is taken. A raccoon should jump out and the achievement will unlock. Inside, go into the basement and open the stove. From the outhouse, head east and look for an old cabin that is falling apart. After the split, look for an old outhouse that is falling apart (it contains the lyrics to Ol' Shoshone inside). ![]() About halfway there (between the words "Thorofare Trail" and "Telephone"), the trail splits once and then again. When you start Day 77, head north toward Beartooth Point. The Life and Times of Raccoon Carter - Have a hands-on encounter with the local wildlife. Walk up to it, pick it up, and hold E to adopt it. When you get to the Aspen Grove at the southern side of the map, look to the north while in the grove for a set of tall pine trees with a rock in the middle. Use up the remaining pictures to unlock the achievement. After finding the downed line and heading down the path (headed toward cache 241), you will see a backpack hanging on a tree. Shutter Bug - Fill a disposable camera with photos. Finish the story mode and unlock them all in one playthrough or unlock them with the free-roam mode. Whether that makes for a good “game” is another question.All these achievements are not tied to the narrative part of the game. I think the game succeeds in what it tries to do, in that regard. The game works hard at instilling these same feelings in you, the player, by giving you what you think is going to be a mystery and adventure but it turns out it’s more mundane and unresolved and it ends kind of abruptly and unsatisfactorily. His adventure with her stopped halfway through and it left him feeling unfinished, unsettled, cheated, depressed, etc. His life with his wife went off the rails. ![]() I think it’s an intentional storytelling choice, not poor plotting: Think about the main character and what brought him to the forest. The more I thought about it, though, the more I appreciated the reason the game doesn’t come together in the way we wanted and expected. I felt the same after finishing my playthrough. What’s the point of putting the player through an adventure if it stops halfway through? I get why people like this game but in all honesty, the fact that it is halted in such an awkward and unrewarding place makes the whole thing not worth it in my opinion. Hell, it feels like one of those games where you get a free first episode and then pay for the rest. What's the point of putting the player through an adventure if it stops halfway through? Because that's what it felt like. The abrupt "resolution" is lackluster and feels rushed. You're forced to just sit and wonder why this and that happened, and shrug your shoulders. Surely there had to be more? There were so many questions to be answered, so many mysteries to be solved! Nope. I progressed through the game, really excited to tie everything together, figure out what that mysterious cabin was for, why that fire happened, et cetera. They seemed to be clues, pieces to a larger puzzle. The exploration was amazing as well, I discovered so many interesting, mysterious things. It felt like I was talking to a close friend. I really enjoyed the character(s?) and the friendship I built. It throws you into the rocky terrain of the forest, aided only by a companion from afar. And for 90% of my playthrough, it lived up to that standard. ![]() I decided to give Firewatch a shot since I've seen it praised as being the pinnacle of modern walking simulators. Please use flair to display what games you’re currently playing, not a punch line, username, tag, URL, or signature. New, mobile-friendly spoilers can be posted using the following formatting: Want to play online in a dead gaming community? We expect you to know these rules before making a post. Please click here to see our current rules. We no longer maintain our posting rules in Old Reddit. ![]() Join our Discord Join our Steam Group Posting Rules Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases. A gaming sub free from the hype and over saturation of current releases, catering to gamers who wait at least 12 months after release to play a game. ![]()
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